X3D




X3D: What In The World Is X3D And CyberX3D?

Virtual Reality Modeling Language was the core for all 3D interactive vector graphics representations.  X3D is the successor to VRML in use in the design graphics domain.  X3D encodes the entire scene using XML syntax in addition to Open Inventor Syntax of VRML. 

What is Open Inventor Syntax? For us to understand the functionality and features of X3D, we need to know more about Open Inventor Syntax.  This is a mode retained by a C++ programmed object supporting 3D graphics programmable application product interface.  Open Inventor achieves the main goal of any 3D Graphics Designing activity – convenience and efficiency in designing. 

What are the profiles of X3D?

 Various profiles of X3D are useful to ensure different objectives to be met.  The profiles of X3D allowing major use in the design industry are X3D Core, X3D Interchange, X3D Geo-spatial and much more.  X3D is also used to provide a link between X3D and 3D Content.  The different profiles allow X3D to be multi-dimensional in their uses. 

What are the specifications of X3D?

 X3D is an integrated 3D graphics and multimedia methodology in the ISO Processes for Computer graphics and image processing.  All the specifications of X3D are defined by different ISO standards.  The ISO standards’ specifications for X3D: 

  • ISO/IEC 19775: 2004 – Extensible 3D:  This standard explains the functional specification of X3D.  Also defined by this standard are the standardized components and profiles.
  • ISO 19775:2004/FDAM Am1: 2006 – Base components of X3D can be modified and enhanced.  This standard explains this functionality of X3D.
  • ISO FCD 19775 – 1r1:200x - This specification standard defines enhancements for the delivery of game simulations with physics and systems, along with CAD simulations.  Mathematical concepts like cross sectioning and orthogonal views are supported by this standard.
  • ISO FDIS 19777-2005 – X3D Language Bindings (JAVA) – JAVA programming language is used extensively for internal representation for graphic script nodes.
  • ISO FDIS 19774 – Humanoid Animation – This standard helps in specifying an abstract representation for modeling of 3D figures.
  • ISO FDIS 19776-3 – X3D Encodings – This standard maps objects in X3D to X3D codes written in compact form.

 Various Application Programming Interface tools like H3D, CyberX3D, C++ Data Binding for X3D etc enable multi-dimensional functions of X3D.  This is also feasible to be used with various open source implementation programs like AJAX3D, Flux Player and X3D Toolkit. You are now probably wondering what all this has to do with excavators.   The answer is simple; since X3D is a custom-developed interactive 3D simulations you can go to http://cic.nist.gov/vrml/equip.html where you will find the following: ·          

Vitascope - Visualization of Simulated Construction Operations ·        

Automated generation of dynamic, operations level virtual construction scenarios ·    

VRML Excavator ·           

 Caterpillar Backhoe Simulator ·          

 Skid Steer Loader Simulator ·          

 The Virtual Crane 

Better still all the software is FREE and if you should want to use it, the only thing asked of you is that any derivative works give notice that it is a derived work and that any modified versions give some notice that they have been modified.  However, these are basic free programs that are not meant to take the place of actual more robust 3D X3D excavator simulators.    

 

Excavator Simulation